A downloadable plugin

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A plugin initially designed to track limb damage for a Fear and Hunger style gameplay loop. Dynamically tracks the state of every enemy within a troop when called from a map event and lets you store, read, add, and remove states from that map event which apply to any combats it starts.

Designed to be completely trivial to get working.

Logic originally written in C pseudocode then translated to Javascript syntax via LLM because I'm more familiar with C than Javascript.


Apparently this works fine in MZ, but I don't own MZ and can't test that.

Updated 3 days ago
Published 15 days ago
StatusReleased
CategoryAssets
AuthorAll-bones Jones
TagsRPG Maker, RPG Maker MV

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Click download now to get access to the following files:

ABJ_PersistentEnemyStates.js 13 kB

Comments

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(+1)(-1)

Does this work for mz?

I have no clue and can't test it. Try it and get back to me.

Okay