A downloadable plugin

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A plugin initially designed to track limb damage for a Fear and Hunger style gameplay loop. Dynamically tracks the state of every enemy within a troop when called from a map event and lets you store, read, add, and remove states from that map event which apply to any combats it starts.

Designed to be completely trivial to get working.

Logic originally written in C pseudocode then translated to Javascript syntax via LLM because I'm more familiar with C than Javascript.


Apparently this works fine in MZ, but I don't own MZ and can't test that.

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Click download now to get access to the following files:

ABJ_PersistentEnemyStates.js 13 kB

Comments

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doesn't work for some reason, Ive done everything right in the tutorial but its not working

If it doesn't work, then you didn't do something right. Is the plugin enabled?
Are you calling the right command with no typos?

Failing that, is it at the bottom of your plugin list?

Yeah the plugin is enabled.

"this.enablePersistentBattle()" called the script but nothing works, I have tried it in different ways as well but nothing happens?

Its at the top of the list.

Try it at the bottom then

(+1)(-1)

Does this work for mz?

I have no clue and can't test it. Try it and get back to me.

Okay